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Lessons from launching ~20 products in ~10 years
After 20+ product launches in ~10 yrs of doing this (apps, games, sites, big features), there's a pattern that I see repeat itself in the winning ones…
Aug 27, 2020
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Pim de Witte
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Lessons from launching ~20 products in ~10 years
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July 2020
Hard Markets
I had a fascinating chat with a founder in the mobile gaming space this week: why have mobile games in EU/US not moved into a non-pay-to-win model the…
Jul 6, 2020
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Pim de Witte
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Hard Markets
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June 2020
Mapping the Metaverse
Today we're digging into the trends leading up to metaverse-like adaption of gaming experiences
Jun 24, 2020
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Pim de Witte
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Mapping the Metaverse
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March 2020
Some information on COVID-19
Hey everyone. This is outside of my usual content. However, I felt the need to spread some information that I've collected. I'm not a doctor - I have…
Mar 15, 2020
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Pim de Witte
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Some information on COVID-19
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January 2020
Game Trends as Social Inflection Points
Why every new game release is a new opportunity for rapid platform adoption
Jan 9, 2020
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Pim de Witte
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Game Trends as Social Inflection Points
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November 2019
On fragmentation and commodities in games
Why services like Discord and Fortnite succeeded where most failed.
Nov 25, 2019
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Pim de Witte
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On fragmentation and commodities in games
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games, growth, startups, and social
Welcome to Business Pimsider 😉 I'm publishing thoughts on games and growth once or twice a month. In the meantime, tell your friends!
Nov 9, 2019
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Pim de Witte
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games, growth, startups, and social
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